I have been busy recently doing what I like doing best, fusing games together, so, earlier today I tried to port the X-wing from Jedi Academy to Quake2/DooM (For the Sonic mod I am working on), but when I ported the models from md3 to md2 file formats and opened them all, I could not find the body of the X-wing. The only parts I found were these:
Nose (tip of body)
Left Wing
Right Wing
Part 1 (Another X-wing Wing for some reason)
Part 2 (That booster thingy that makes it go woosh)
Part 3 (Landing gear)
There were no other .md3 files in the X-wing model folder, so, the question is, where is the actuall body?
I could take the body off of the Z-95, but thats not the X-wing now is it?
Note: Yes, it is a port of Md3 to Md2, but I know how to reduce the polycount of the model, so its fine. I just need to know where to find the body.
Nose (tip of body)
Left Wing
Right Wing
Part 1 (Another X-wing Wing for some reason)
Part 2 (That booster thingy that makes it go woosh)
Part 3 (Landing gear)
There were no other .md3 files in the X-wing model folder, so, the question is, where is the actuall body?
I could take the body off of the Z-95, but thats not the X-wing now is it?
Note: Yes, it is a port of Md3 to Md2, but I know how to reduce the polycount of the model, so its fine. I just need to know where to find the body.
There once was a member of this land,
A humerous posting he had planned.
But when he posted,
By mods he was toasted,
And he had found himself banned.
A humerous posting he had planned.
But when he posted,
By mods he was toasted,
And he had found himself banned.