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 #152938  by Shink
 
Greetings Jedi:

The first update for the JKA RPG is now available!

Introduction
Below, you will find a new introduction to the game. Even if you're not a current player, now is the time to join! New comers will be awarded an extra +5 Strength and Stamina! The game is easy! Keep a lookout for Mission posts on the "Anything Goes" forum. Simply reply saying you want to participate. If you want to change your build, simply include that in your reply too!

If you are a current player: You must reply to this post or the next mission will a build based upon the new mechanics. You do not need to post your strength and stamina, as they will remain the same.

Update Highlights
1. New Sabers, Classes, Moves, and Trinkets!
2. Additional balancing was conducted.
3. Training changed to Class, and switched to before Sabers.
4. Game engine has been updated to display full battle output (will be included with missions!),

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Mission 2: Phase 1 Details will be posted within the week, and begin in mid-February.

Mission 1: Overall Results
Phase 1: Lothal is Under Attack: http://knights-reborn.org/forum/viewtop ... 29&t=13282
Phase 2: "It's Over, Jedi": http://knights-reborn.org/forum/viewtop ... 29&t=13289
Phase 3: Divide and Conquer : http://knights-reborn.org/forum/viewtop ... 29&t=13343

Much love,
Shinky
Last edited by Shink on Sun Jan 29, 2017 1:08 am, edited 1 time in total.
 #152939  by Frog
 
I won't be joining because my little boy brain is not capable of processing RPG elements, but may I say, you are a genuis, shink. :) keep it up
 #152940  by R4gnar
 
Count me in! (Of course! :D)

Ragnar:

Strenght : 78
Stamina: 53
(Correct me if I'm wrong, I think that's the count with what I've earned)
Class: Duelist
Saber: Red
Move: Deflect
Trinkets: Kenobi's Resolve & Sentinel's Shield
 #152941  by Shink
 
R4gnar wrote:Count me in! (Of course! :D)

(Correct me if I'm wrong, I think that's the count with what I've earned)
Your strength and stamina remain locked since you're already a player! And wb (tho you didnt leave!)
 #152944  by MasterM
 
Tbh I'm not sure what my strength and stamina are at right now, can you enlighten me please shink? Otherwise, I would like Marauder, Staff, Kenobi's, Sentinels. Thanks!

EDIT: Thanks shink! So full build then is:
Strength: 68
Stamina: 53
Class: Marauder
Saber: Staff
Move: Dervish
Trinkets: Kenobi's, Sentinel's
 #152945  by Shink
 
MasterM wrote:Tbh I'm not sure what my strength and stamina are at right now, can you enlighten me please shink? Otherwise, I would like Marauder, Staff, Kenobi's, Sentinels. Thanks!
strength 68, stamina 53!

And youre missing your move!
 #152947  by Jawa
 
Class: Gray
Saber: Blue
Move: Precision
Trinket 1: Sentinels Shield
Trinket 2: Mandalorian Artifact
 #152952  by Uscari
 
Strength: Can you tell me what mine currently is?
Stamina: Can you tell me what mine currently is?
Class: Gray
Saber: Duals
Move: Dervish
Trinket 1: Sentinels Shield
Trinket 2: Kenobi's Resolve

Looking forward to the next chapter!
 #152956  by Alucard*
 
Hey Shink, since you cant change str/stam now do I need to revert my mission build to the str/stam I had at end of phase 3?

If so I need to change my build, but a little confused about it if you get time let me know!


Thanks and keep up the awesome work.


Edit: Based on your reply to Rag my question is answered

Build: Duelist, Yellow, Dervish, Windu's Medallion/Sentinel's Shield
 #152970  by Cult
 
Cult:

Class: Guardian
Strength: 35
Stamina: 65
Saber: Red
Move: Precision
Trinket 1: Sentinel's Shield
Trinket 2: Kenobi's Resolve
 #152994  by Shink
 
@Cult Welcome to the game! You will of course receive the New Player Bonus of +5 Strength and Stamina!

To all players: Here is the current roster, now including all builds (so you can compare your stats and learn about effective builds easier), and a preview of the new battle results. I love this game and spent time completely revamping the excel file into a user-friendly 'program". Now, I simply enter the build in words in the gui, and a hidden engine generates all the scores on another page (which is locked). Same goes for battle. I took what I used to use, and made that the hidden engine (expanding automation from 1 to 20 rounds). Now, I simply input the player stats, the overall player list, and number of players, and everything automates. I can't explain how proud I am with how this came out. On my end, I only need to type in 6 words to fully create a character, and similarly about 6 actions to run a battle. Moreover, once stats are entering to the battle gui, I only need to hit the spacebar and enter to run a battle. That means I can run best of 5's PVP duels or races to 10 in about 2 minutes (as a hint, keep your eye out for secret extra PVP missions with limited space-they may start dividing players stats-wise).

Below, you will find character info like I mentioned above, and shots of the battle. Tell me if you are interested in me releasing this as mission results (for only smaller ones) if I'm really busy one time or another.

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Mission 2 Details this week!

Much love, Shink
Last edited by Shink on Mon Jan 30, 2017 8:16 pm, edited 1 time in total.
 #152997  by Shink
 
Uscari wrote:Very interesting, I encourage you to try this program going forward.
Thanks! The "program" is really me just using excel to its maximum. In my experiences, excel falls short for high-level analyses, but provides the best form of on-the-fly data analysis. What does that mean? It means most programs require you to run code etc to produce scores, which go into a separate output window. Excel however will do it automatically, with programming of the actual data cells. I.E. In excel, when I put a value into the cell, I can write a hidden formula in the cell next to it (or in another place completely hidden) that calculates the scores instantaneously (no matter how complex the task). I hope that makes sense. With this ALL being said, I have made the page that users see when opening excel very friendly; basically a form to fill out. On the next page is the non-modifiable results.

The ultimate goal is to be able to have anyone use it, and to actually share it to other interesting individuals over google docs. Of course, in this version, you will not be able to 'screw up' the file, as I can password protect the important stuff (both seen and hidden). One benefit will be build testing. You can log into the google doc, modify your build or try a new build, and check out your new stats, over and over. Moreover, I may give some players the password to the battle gui, and they can host their own battles/games. Power to the players!
 #153007  by R4gnar
 
Dude, that's simply amazing.. wow! Nice job as usual, just makes me more excited than ever for the next missions :D