Any mods you use or recommend? Discuss them here.

 #91200  by Clank
 
Hmmmm,i like the default JKA one better.

 #91201  by Zabuza
 
Okay.

 #91202  by Falcon
 
It's like pretty fireworks!

 #91203  by jawfin
 
@Alex, it was requested by Manda as Zab said.

The effect was to look like these: -

Image

Which I imagined to not show any flames per se, but a wreath-like effect that surrounded the user and made for a levitating look.

 #91209  by Clank
 
yea i know,i just put my tought's of it.I dont say its bad,its actualy pretty good.But i prefer the default JKA.

 #91210  by Mandalorian
 
Jawfin wrote:@Alex, it was requested by Manda as Zab said.

The effect was to look like these: -

Image

Which I imagined to not show any flames per se, but a wreath-like effect that surrounded the user and made for a levitating look.
Well, zab did make a second one, he made two one and another one just in case. Here is a video of how it looks:

http://www.youtube.com/watch?v=CtGaZ8HLfxY

 #91213  by jawfin
 
That's the Ragnos/Tavion powerup effect? I was using it to light up some doors but it was too greedy on the FPS. The one advantage of using FX for client side packages is you can create your own and not rely on the default ones - lol, it's just a lot more work and testing!

 #91214  by Zabuza
 
Jawfin wrote:That's the Ragnos/Tavion powerup effect? I was using it to light up some doors but it was too greedy on the FPS. The one advantage of using FX for client side packages is you can create your own and not rely on the default ones - lol, it's just a lot more work and testing!
Saw it in the ffa3.ent you sent me, thought i'd give it a try. But i believe that kothosrecharge and the other kothos effect are the only effects that are "red" besides fire. (atleast I think so).

 #91227  by jawfin
 
Zabuza wrote:
Jawfin wrote:That's the Ragnos/Tavion powerup effect? I was using it to light up some doors but it was too greedy on the FPS. The one advantage of using FX for client side packages is you can create your own and not rely on the default ones - lol, it's just a lot more work and testing!
Saw it in the ffa3.ent you sent me, thought i'd give it a try. But i believe that kothosrecharge and the other kothos effect are the only effects that are "red" besides fire. (atleast I think so).
LOL yea, I was using it to light up the duel room door, as beams go through the roof - but it was too laggy >.< It would of been // commented out. I still use it in t2_rogue for my anti-grav lift/shaft thing.