Hi all,
I'm a simple man. I played JA+ years ago under the clan tag YB Yuri Bushi. Best I can tell that clan is not on here any more. When I found JA on steam I could not wait to get back in the swing of things, no pun intended.
My first appearance on servers this go around I was flying the YB colors hoping to find some familiar names. But, there were none. So I visited server hoping to find a new home. But, there were just too many kids jumping from corner to corner on each map. So, I kept searching hoping to find some structure.
I keep coming back to KR1 because of the rules that are set in place and strictly enforced. I find it funny that other people come to KR1 with a different name because they can't have what is on this server......love, honor and respect.
If I could improve on anything I guess it would be poke and wiggle, it works great on a wall, but mine....not so much in a duel. I'm hoping to find a master that can set me straight on all that.
Much love and respect!
I'm a simple man. I played JA+ years ago under the clan tag YB Yuri Bushi. Best I can tell that clan is not on here any more. When I found JA on steam I could not wait to get back in the swing of things, no pun intended.
My first appearance on servers this go around I was flying the YB colors hoping to find some familiar names. But, there were none. So I visited server hoping to find a new home. But, there were just too many kids jumping from corner to corner on each map. So, I kept searching hoping to find some structure.
I keep coming back to KR1 because of the rules that are set in place and strictly enforced. I find it funny that other people come to KR1 with a different name because they can't have what is on this server......love, honor and respect.
If I could improve on anything I guess it would be poke and wiggle, it works great on a wall, but mine....not so much in a duel. I'm hoping to find a master that can set me straight on all that.
Much love and respect!
Last edited by Smoke on Tue Sep 18, 2018 4:51 am, edited 1 time in total.
