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Map lighting problem

PostPosted:Sun Sep 09, 2012 10:02 am
by noAFK
Hello, I maybe here's someone advanced in mapping? I have very weird problem, let me post screens (click to show :) ):

Image 1 Image 2

How to avoid this? It's really annoying...

PostPosted:Sun Sep 09, 2012 11:27 am
by Zabuza
Well, what's the problem?

PostPosted:Sun Sep 09, 2012 6:46 pm
by noAFK
Image
Image

Problem selected in red cricles :lol: How to make lights do NOT break through brushes?

PostPosted:Sun Sep 09, 2012 11:13 pm
by Zabuza
My guess is changing the radius of the light entity so it doesn't overlap

PostPosted:Mon Sep 10, 2012 6:06 am
by noAFK
yeah but changing the radius also make room too dark... no other way? :/

PostPosted:Mon Sep 10, 2012 4:15 pm
by Zabuza
Add more light entities to make the room brighter or move the brush that is interfering. Whichever seems like the best solution!

PostPosted:Thu Sep 13, 2012 7:56 pm
by noAFK
Thank you! :) it works! :)