Page 1 of 1
Map lighting problem
PostPosted:Sun Sep 09, 2012 10:02 am
by noAFK
Hello, I maybe here's someone advanced in mapping? I have very weird problem, let me post screens (click to show
):
Image 1 Image 2
How to avoid this? It's really annoying...
PostPosted:Sun Sep 09, 2012 11:27 am
by Zabuza
Well, what's the problem?
PostPosted:Sun Sep 09, 2012 6:46 pm
by noAFK
Problem selected in red cricles
How to make lights do NOT break through brushes?
PostPosted:Sun Sep 09, 2012 11:13 pm
by Zabuza
My guess is changing the radius of the light entity so it doesn't overlap
PostPosted:Mon Sep 10, 2012 6:06 am
by noAFK
yeah but changing the radius also make room too dark... no other way? :/
PostPosted:Mon Sep 10, 2012 4:15 pm
by Zabuza
Add more light entities to make the room brighter or move the brush that is interfering. Whichever seems like the best solution!
PostPosted:Thu Sep 13, 2012 7:56 pm
by noAFK
Thank you!
it works!