Force powers
PostPosted:Mon Nov 13, 2006 8:02 pm
Hey guys, this is 1 of 2 polls so please vote on this one (Force Powers) and also the other (Map Rotation).
Please vote!
Please vote!
Phoenix wrote:Well to be honest I want heal and drain to be disabled and hp packs enabled. Reason being that I hate it when people are healing in an FFA and you say "Aww come on dont heal" and they are always replying with cocky comments like "Are there any rules against it?". There is no skill in holding the heal button when you get hit, if you have to run from an ffa to get HP then fair enough. But at least you can say next time you get a score of XX/0 that you didnt heal.It won't be much difference. Except it will take longer time to kill people. Reason being that People such as myself will run away, heal up, come back, over and over.
Akimoto wrote:Well of course you only win if you kill an opponant, but if they heal it somewhat decreases your chance of killing them. That is the point im trying to raise. Because of our force-regen time (which I dont particually want to change) it enables players to heal at any time. Whereas if other players take HP packs it makes the person running for the health pack have to wait. If they disable their lightsaber and stand and wait for the HP pack to respawn then they can accept the incoming critasizm - there is no honour in that.Phoenix wrote:Well to be honest I want heal and drain to be disabled and hp packs enabled. Reason being that I hate it when people are healing in an FFA and you say "Aww come on dont heal" and they are always replying with cocky comments like "Are there any rules against it?". There is no skill in holding the heal button when you get hit, if you have to run from an ffa to get HP then fair enough. But at least you can say next time you get a score of XX/0 that you didnt heal.It won't be much difference. Except it will take longer time to kill people. Reason being that People such as myself will run away, heal up, come back, over and over.
To win : Get good score : Kill without getting killed : Heal up : No time limit.
To lose : Get bad score : Die : No healing : No time limit : Honor : Duels
Remember, unless -you- kill your oppenent, you do not win.
K-1 wrote:Of course you die if you don't heal.Erm, im kind of confused on who your quoting, but its irrelevant to the topic.
Tricky wrote:Leave it the way it is. It'd be far to annoying for trials (2 v 1), even if you have to switch server configs just for it.Any person carrying out a trial will have the ability to empower people. So regarding trials, its a very minor inconvience.
If you are going to change, get rid of both. You fully heal when you duel, so that's not an issue, and it avoids running and healing. I didn't like having no health packs or healing abilities on other servers, at first, but it definitely grew on me.
But of course there are too many arguments for any case to win, so I just say leave it.
Tricky wrote:Leave it the way it is. It'd be far to annoying for trials (2 v 1), even if you have to switch server configs just for it.Go away. I completely disagree and would never, ever be in KR server if that would happen. Never.
If you are going to change, get rid of both. You fully heal when you duel, so that's not an issue, and it avoids running and healing. I didn't like having no health packs or healing abilities on other servers, at first, but it definitely grew on me.
But of course there are too many arguments for any case to win, so I just say leave it.
Akimoto wrote:Tricky is actually saying we should leave it as it is. He was just giving his opinion that he thinks they should be disabled completely if we have to change. I think you somewhat mis-interpreted his post.Tricky wrote:Leave it the way it is. It'd be far to annoying for trials (2 v 1), even if you have to switch server configs just for it.Go away. I completely disagree and would never, ever be in KR server if that would happen. Never.
If you are going to change, get rid of both. You fully heal when you duel, so that's not an issue, and it avoids running and healing. I didn't like having no health packs or healing abilities on other servers, at first, but it definitely grew on me.
But of course there are too many arguments for any case to win, so I just say leave it.