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Weapons

PostPosted:Wed Feb 17, 2010 12:19 am
by Akimoto
Ok, another random thread for me posting up random screenshot/discussions.

This look like crappy old Quake-style weapon... (unfinished)

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I got impatient, will add more details later (and the texture is just there to give an idea how it would look with texture..)

*zZz*

PostPosted:Wed Feb 17, 2010 2:17 pm
by Akimoto
*awake*
MUAH! Trashed the old "model" (above)
Attempted to make a better one! (below)

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I do not have any real weapon knowledge so... lack of details here and there. However, a good texture should be able to "make the details".

I am making more scopes for this weapon.

EDIT:

Animated

Image

PostPosted:Wed Feb 17, 2010 4:53 pm
by Rugg
oh there's the trigger :P

coming along quite nicely i must say

PostPosted:Wed Feb 17, 2010 4:58 pm
by Seraphim
it looks like gas pump thingy.... hmm if u made it a flamethrower it would be just like the pyros, that would be fun, u know he made it himself right. i mean he stole/bought the gas pump thingy, added a propane tank with a hose on it & put an unextiguishable flame on it, so when he pulls the gas pump thingy he shoots propane thru the long tube he attached to gas pump thingy.

for those who have seen the pyro & think that the tanks that he carries on his back r the ones that hold the gas, just ask urself this:

why is the propane tank doin on his weapon??
what does he use to breath in that suit??

u can assume from the first answer that the propane tank is to shoot it & create flames, & the other one is oxygen which he carries on the tanks behind his back

PostPosted:Wed Feb 17, 2010 6:44 pm
by BadWolf
i assume ur gonna want me to post a gun compilation tutorial now ._.

well guns are quite more complicated that swords, as that require more specific placement, and then theres the first person view that you gotta make the gun angled right XD

PostPosted:Wed Feb 17, 2010 9:35 pm
by Akimoto
Senbou wrote:i assume ur gonna want me to post a gun compilation tutorial now ._.

well guns are quite more complicated that swords, as that require more specific placement, and then theres the first person view that you gotta make the gun angled right XD
Yes! You were reading my thoughts lol!

PostPosted:Wed Feb 17, 2010 11:35 pm
by Akimoto
Attempting to make a detailed scope
Image
Image

PostPosted:Wed Feb 17, 2010 11:39 pm
by Seraphim
if u were to leave the open & close thingy up it would be like the snipers scope =D

PostPosted:Wed Feb 17, 2010 11:49 pm
by Akimoto
Dante'sInferno wrote:if u were to leave the open & close thingy up it would be like the snipers scope =D
It will be a thermal scope! !

Animation below - warning:
Image

PostPosted:Thu Feb 18, 2010 6:08 am
by BadWolf
lol aki ur wastin ur time with detail, JA's engine cant do great detail as well as half life :D

PostPosted:Thu Feb 18, 2010 10:10 am
by Akimoto
Senbou wrote:lol aki ur wastin ur time with detail, JA's engine cant do great detail as well as half life :D
Not for JKA, it's for demonstration/my own/someone else/I dont know's purposes~

And even if I wanted to use it for JKA, it's still able to get ingame, haven't reached the limit yet.

PostPosted:Thu Feb 18, 2010 2:07 pm
by Tidus
lol thats so tight.

PostPosted:Thu Feb 18, 2010 4:41 pm
by BadWolf
Akimoto wrote:
Senbou wrote:lol aki ur wastin ur time with detail, JA's engine cant do great detail as well as half life :D
Not for JKA, it's for demonstration/my own/someone else/I dont know's purposes~

And even if I wanted to use it for JKA, it's still able to get ingame, haven't reached the limit yet.
it wasnt the limit i meant

its the fact the engine can only produce certain levels of detail, it doesnt matter how many verts its got

PostPosted:Thu Feb 18, 2010 6:08 pm
by Akimoto
Senbou wrote:
Akimoto wrote:
Senbou wrote:lol aki ur wastin ur time with detail, JA's engine cant do great detail as well as half life :D
Not for JKA, it's for demonstration/my own/someone else/I dont know's purposes~

And even if I wanted to use it for JKA, it's still able to get ingame, haven't reached the limit yet.
it wasnt the limit i meant

its the fact the engine can only produce certain levels of detail, it doesnt matter how many verts its got
Irrelevant! Like I said, if it shows or not, atm I have no intention of adding it to JKA. And even if I did, I wouldnt have to change anything.

PostPosted:Thu Feb 18, 2010 6:43 pm
by Seraphim
Aki, hes the expert, stop tellin him how it works!!!

PostPosted:Thu Feb 18, 2010 7:04 pm
by Rugg
no! i'm the expert and you're all wrong!

*runs and hides*

PostPosted:Thu Feb 18, 2010 7:19 pm
by BadWolf
Dante'sInferno wrote:Aki, hes the expert, stop tellin him how it works!!!
lol its fine dante, im more offering advice than tellin him what to do XD

PostPosted:Thu Feb 18, 2010 7:47 pm
by Seraphim
LIES!!! what ur sayin is "this is what u do, or else..."