wii force unleashed swing and giggle
PostPosted:Fri Sep 19, 2008 2:24 pm
OKay got my copy today, a day late but hey I not to worry okay
The idea behind the game seems to be good and interesting
Th game play style is as said before ,, a case of swiniging yoru saber and firing wvaes of force powers.
Some of teh ways you can kill enemies are pretty original and decent, The idea and interface between pbjects onto other objects ie you can grab a crater and smash lights out and panels good..
So far not got taht far into it.. The combat is a litte repetitive however
Altough it wouldnt be so bad but its slight frustrating for a few reasons:
1) Camera angles are in general bad and do not keep up with game play very much would be much better if it was more locked as you face one way and all you can see is you pressed against a wall and your being shot al
2) combat is a little random and very messy, executing force moves can mean standing there and gettin shot at .
3) lightsaber fighting is almost like a second weapon as opposed to a primary one, its practically a sheild than offensive and the light saber fights lack the saber element too much and more about who can push who lighting who etc.
Duel mode
Not had a chance to fully try this out since I am alone at the minute.. seems like it might be fun although its not gonna be much skill nvolved more who can throw the other into a pit or get teh right force combo.
All in all a good concept some great new features in a star wars emphasising great force powers which we have sort of seen but not been able to wield..
It is a good step in the right direction but parts of the game are still lacking.
The new technology which could be incorporated into say a more designated saber skill game such as JA could be a more unltimate goal..
I wasnt expecting much and its pretty much where abouts I gathered it was going to be. A great looking game with some powerful features and great uniqueness about it with a very arcady feel though
I do think what the hype was built around is achivable in the future.
A hardcore JA fan will find this game a bit too arcadie..
Alot of people complained about LA bullshitting everyone about the technology not suitable for the PC.. Well we know its all shizz what they say but I do think the game architecture suits a Consolers style.. a PC gamer may demand a more serious combat especially when in one vs ones
The idea behind the game seems to be good and interesting
Th game play style is as said before ,, a case of swiniging yoru saber and firing wvaes of force powers.
Some of teh ways you can kill enemies are pretty original and decent, The idea and interface between pbjects onto other objects ie you can grab a crater and smash lights out and panels good..
So far not got taht far into it.. The combat is a litte repetitive however
Altough it wouldnt be so bad but its slight frustrating for a few reasons:
1) Camera angles are in general bad and do not keep up with game play very much would be much better if it was more locked as you face one way and all you can see is you pressed against a wall and your being shot al
2) combat is a little random and very messy, executing force moves can mean standing there and gettin shot at .
3) lightsaber fighting is almost like a second weapon as opposed to a primary one, its practically a sheild than offensive and the light saber fights lack the saber element too much and more about who can push who lighting who etc.
Duel mode
Not had a chance to fully try this out since I am alone at the minute.. seems like it might be fun although its not gonna be much skill nvolved more who can throw the other into a pit or get teh right force combo.
All in all a good concept some great new features in a star wars emphasising great force powers which we have sort of seen but not been able to wield..
It is a good step in the right direction but parts of the game are still lacking.
The new technology which could be incorporated into say a more designated saber skill game such as JA could be a more unltimate goal..
I wasnt expecting much and its pretty much where abouts I gathered it was going to be. A great looking game with some powerful features and great uniqueness about it with a very arcady feel though
I do think what the hype was built around is achivable in the future.
A hardcore JA fan will find this game a bit too arcadie..
Alot of people complained about LA bullshitting everyone about the technology not suitable for the PC.. Well we know its all shizz what they say but I do think the game architecture suits a Consolers style.. a PC gamer may demand a more serious combat especially when in one vs ones