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KR game devs- Sound Design

PostPosted:Fri Oct 28, 2016 2:30 am
by Fluffy
Hey guys! (I think it's just Thunderbird ATM).

Like the art design guys there's very little requirements at this stage of the project. However there's some things you can definitely work on.
  1. Background music
  2. Sound effects
Those two are pretty self explanatory, so I won't say much to allow you freedom to explore. Although I reckon cooking up a background soundtrack would be a great start.

Can't wait to see your work!

Re: KR game devs- Sound Design

PostPosted:Fri Oct 28, 2016 5:18 pm
by Thunderbird
No problem, I have to say I kinda get the feeling of sounds when I see which kind of atmosphere the game gives.

It's like getting a theme and draw some sounds out of that subject. Seeing the basis of the game exposed on this thread, the only word that comes to my mind is adversity/confrontation. It implies intensity, rhythm and sorts of 'questions and answers' kind of melodies to me!

Meh, I'm feeling a little too ahead maybe. :D

Re: KR game devs- Sound Design

PostPosted:Sat Oct 29, 2016 1:43 pm
by Fluffy
Give it some adventure, hope, glory, and John Williams. It will be epic 8)

Re: KR game devs- Sound Design

PostPosted:Mon Jan 30, 2017 1:00 am
by Thunderbird
Still up for the project, even if: http://www.knights-reborn.org/forum/vie ... 50&t=13361.

Re: KR game devs- Sound Design

PostPosted:Mon Jan 30, 2017 3:44 am
by Fluffy
Of course! I will contact you when ready. Godspeed Thunderbird!