Page 1 of 1

server update of ja+

PostPosted:Sat Aug 19, 2006 11:42 pm
by Starcomand
i know topic about this but wanted to set up a poll to c what ones think of updateing to ja+ 2.4 beta and please state reasons for ur votes as want feedback on this

PostPosted:Sat Aug 19, 2006 11:45 pm
by Naraku
I beleve we should try. If we try and find out that we DO NOT LIKE THIS.. we could change back.

If we like it, it will bring new people into the server, including lamers.

PostPosted:Sat Aug 19, 2006 11:53 pm
by Phoenix
I say "No". My reasons for this are as followed:

1. We tried this when Sparky owned KR1 and it ended up with him changing it back within 2-3 days.

2. The mod doesnt have slay or punish, and slap is basically a small bounce. Im not an admin freak or anything but I like to have a variaty of commands.

3. Slider has implanted this Alternative Dimension in which it apparently has no rules - where lamers can be put their with an admin command. I dont like this idea because the server should be how we want it to be, not Slider (the mod creator) deciding what rules apply on our server.

4. There have been various glitches with the wallgrab. You now have to double tap jump for it to grip, the only problem is - when you want to run up a wall and backflip off, you sometimes get stuck against the wall.

5. There are a few problems with the damages and they are a big change from the current JA+. I dont know if it has been fixed, but at one point it was possible to one hit kill someone with a blue up-cut regardless of the damage value in the server.cfg.

Personally I dont like this mod. Its up to what you guys think. Yes, we could try it, but to be honest - we have already tried it and it didnt work out for KR.

PostPosted:Sun Aug 20, 2006 12:08 am
by Naraku
Phoenix wrote:I say "No". My reasons for this are as followed:

1. We tried this when Sparky owned KR1 and it ended up with him changing it back within 2-3 days.
When sparky owned KR1 we had fewer members, and im sure it would be for the best to try somthing new.

Phoenix wrote:
2. The mod doesnt have slay or punish, and slap is basically a small bounce. Im not an admin freak or anything but I like to have a variaty of commands.
There is no difference between slap in our current server and the new. Slay or punish not usefull for anything except admins having fun with eachother abusing. Sleep and amsilence got the same effect as Ampunish. Amslay is just a /kill on a person, which is not usefull.

Phoenix wrote:
3. Slider has implanted this Alternative Dimension in which it apparently has no rules - where lamers can be put their with an admin command. I dont like this idea because the server should be how we want it to be, not Slider (the mod creator) deciding what rules apply on our server.
We can disable this, and there is no1 saying that alt dim is laming allowed. This can be fixed by configurating the server.cfg [which im looking at right now]

And if we had alt dim, im sure it would be interesting sending lamers over to alt-dim if we choose to use the 'Alt-dim laming allowed' rules.

Phoenix wrote:
4. There have been various glitches with the wallgrab. You now have to double tap jump for it to grip, the only problem is - when you want to run up a wall and backflip off, you sometimes get stuck against the wall.
Wallgrib is the worst thing JA+ got, and i completly agree with you.
But once again you skipped one option.
-You can disable this.
Which i would highly recommend since its very annoying, and totally useless since you got grapple.

Phoenix wrote: 5. There are a few problems with the damages and they are a big change from the current JA+. I dont know if it has been fixed, but at one point it was possible to one hit kill someone with a blue up-cut regardless of the damage value in the server.cfg.

Personally I dont like this mod. Its up to what you guys think. Yes, we could try it, but to be honest - we have already tried it and it didnt work out for KR.

I suggest trying single player damages if we try somthing new.
I beleve it was originaly that way it was supposed to be untill JA+ screwed up everything.

__________________________________

And ofcourse there is nothing stopping us from going back to the boring old -[KR]- Server.cfg.
But i beleve trying somthing new would be interesting and more amuzing.

PostPosted:Sun Aug 20, 2006 12:59 am
by Phoenix
Naraku wrote:When sparky owned KR1 we had fewer members, and im sure it would be for the best to try somthing new.
Im all for trying something new. Star asked to list my reasons on why I voted "No", so I did. I know that we have tried this before and genrally people dont like the new JA+. I believe there was a poll not long ago on the Lucasarts forums about the new JA+ it was something like 58% of people didnt like it and 42% did. So in general ive found most people dont like it.
Naraku wrote:There is no difference between slap in our current server and the new. Slay or punish not usefull for anything except admins having fun with eachother abusing. Sleep and amsilence got the same effect as Ampunish. Amslay is just a /kill on a person, which is not usefull.
Ok I agree, but my point is Slider removed these commands for no apparent reason.
Naraku wrote:We can disable this, and there is no1 saying that alt dim is laming allowed. This can be fixed by configurating the server.cfg [which im looking at right now]

And if we had alt dim, im sure it would be interesting sending lamers over to alt-dim if we choose to use the 'Alt-dim laming allowed' rules.
The fact is - Slider is saying that the alt-dim is for laming. Thats why he has called it Alternative Dimension (FFA, No rules) by default. The whole point of the alternative dimension is that lamers can play in their own 'little world' away from everyone else. This is also the reason why he limited admin usage on those in the Alt-Dim. To be honest sending lamers over to the alt-dim doesnt solve anything, they dont learn anything. On the few servers that ive been on with the new JA+ installed ive seen various people that love to be put in the alt-dim. They then find it fun to run around and around the admins and what they find even more fun is that the only things the admins can do is kick or ban them. They cant sleep them.
Naraku wrote: Wallgrib is the worst thing JA+ got, and i completly agree with you.
But once again you skipped one option.
-You can disable this.
Which i would highly recommend since its very annoying, and totally useless since you got grapple.
True you can disable this feature which I too will want disabling if we ever do change over. But the only problem is, is that once again - you are wiping out one of the new JA+ features. It seems more and more like the current JA+ we have - with all these things we dont want enabled.
Naraku wrote:I suggest trying single player damages if we try somthing new.
I beleve it was originaly that way it was supposed to be untill JA+ screwed up everything.
I dont think using SP damages solves anything because they arent single player base damages, they are 'haxed' versions of the base damages, which doesnt make that much difference at all, other then people can spam yellow and get through almost every block and attack in their path, resulting in them killing everything.

--------

In my opinion this mod will cause more problems then it solves. I like to stick by the phrase "Dont fix something that isnt broken".

PostPosted:Sun Aug 20, 2006 1:44 am
by Starcomand
yea i want to hear all the reasons for yes or no as want to hear all sides thats also why the poll is up

PostPosted:Sun Aug 20, 2006 2:05 am
by Tricky
Pho pretty much summed up my response. All that stuff it adds is stuff we don't want, so why bother? It's just more you'll have to edit and tweak in the server config.

PostPosted:Sun Aug 20, 2006 2:29 am
by Naraku
Phoenix wrote:
Naraku wrote:When sparky owned KR1 we had fewer members, and im sure it would be for the best to try somthing new.
Im all for trying something new. Star asked to list my reasons on why I voted "No", so I did. I know that we have tried this before and genrally people dont like the new JA+. I believe there was a poll not long ago on the Lucasarts forums about the new JA+ it was something like 58% of people didnt like it and 42% did. So in general ive found most people dont like it.
You've found it that most people don't like it: KR is not most people. I am not most people. Comparing to other peoples responses outside KR is pointless. [Even if one guy doesnt like it, it doesnt mean the other guy doesnt like it.] And what good comes out of not trying to do anything new? Nothing. It will all be like good-ol' KR. [Bore me.]




Phoenix wrote:
Naraku wrote:There is no difference between slap in our current server and the new. Slay or punish not usefull for anything except admins having fun with eachother abusing. Sleep and amsilence got the same effect as Ampunish. Amslay is just a /kill on a person, which is not usefull.
Ok I agree, but my point is Slider removed these commands for no apparent reason.
And is that a reason you can add by saying he removed if for no reason?

I beleve he removed them so no crazy admin would exploit it. We all know KR got admin abusers. JSU got admin abusers. Almost everyclan got admin abusers! And by taking away slay and punish it solves some 'admin abuse' problems. And when did it EVER do any good by having it?
Why choose punish / slay?



Phoenix wrote:
Naraku wrote:We can disable this, and there is no1 saying that alt dim is laming allowed. This can be fixed by configurating the server.cfg [which im looking at right now]

And if we had alt dim, im sure it would be interesting sending lamers over to alt-dim if we choose to use the 'Alt-dim laming allowed' rules.
The fact is - Slider is saying that the alt-dim is for laming. Thats why he has called it Alternative Dimension (FFA, No rules) by default. The whole point of the alternative dimension is that lamers can play in their own 'little world' away from everyone else. This is also the reason why he limited admin usage on those in the Alt-Dim. To be honest sending lamers over to the alt-dim doesnt solve anything, they dont learn anything. On the few servers that ive been on with the new JA+ installed ive seen various people that love to be put in the alt-dim. They then find it fun to run around and around the admins and what they find even more fun is that the only things the admins can do is kick or ban them. They cant sleep them.
What he says doesnt matter. But in fact, i dont like alt dim. So i would choose to disable this. I have also asked other KR people about this. They all agreed that its annoying and useless, except for laming. So who want alt-dim? [not me]


Phoenix wrote:
Naraku wrote: Wallgrib is the worst thing JA+ got, and i completly agree with you.
But once again you skipped one option.
-You can disable this.
Which i would highly recommend since its very annoying, and totally useless since you got grapple.
True you can disable this feature which I too will want disabling if we ever do change over. But the only problem is, is that once again - you are wiping out one of the new JA+ features. It seems more and more like the current JA+ we have - with all these things we dont want enabled.

The reason i suggested this was for minor updates like Empower. Its not overpowered, and you can actually have fun if 1 on 1 emped can use force on eachother.

And for what we don't want enabled, it doesn't matter. Because it does NOT make problems by giving an option a 0 or 1.
JA+ features is as they were, and WE chose if we disable them or enable them.


Phoenix wrote:
Naraku wrote:I suggest trying single player damages if we try somthing new.
I beleve it was originaly that way it was supposed to be untill JA+ screwed up everything.
I dont think using SP damages solves anything because they arent single player base damages, they are 'haxed' versions of the base damages, which doesnt make that much difference at all, other then people can spam yellow and get through almost every block and attack in their path, resulting in them killing everything.

--------

In my opinion this mod will cause more problems then it solves. I like to stick by the phrase "Dont fix something that isnt broken".
I would rather hit all the time than blocking all the time.
SP dmgs makes every weapon more balanced compared to eachother. A staff user can beat a single user and so on.
I find it personally more fun playing with SP damages since i am able to kill faster, so i dont have to fight an eternal battle where both eventually heals. And even if they don't heal, the fight takes some time.

---------

In your opinion this mod will cause more problems that it solves?
Are there any problems with our current one? No? That is because we are all known to it and cuz most people doesn't like to change.

And who said anything about fixing the server? It's like playing "Magic Carpet" on a WIN95 and choose not to "buy/upgrade" to WINXP.


Are you afraid to try new things? Do you lose anything by trying?
"No pain, no gain" <--

_____________________________________________________


Tricky wrote:Pho pretty much summed up my response. All that stuff it adds is stuff we don't want, so why bother? It's just more you'll have to edit and tweak in the server config.
What do you not want?
-I don't want SP dmgs?
-I don't want ALT-DIM? (me neither)
-I don't want force?
-I don't want to spend time talking about what i want?
-I don't want to change anything because "I LIKE" it as it is? [and?]


-----
Why bother changing server.cfg? It is not like you need high grades at school to do this..

PostPosted:Sun Aug 20, 2006 2:42 am
by Tricky
No, changing the server config is not that difficult, but you're not the one doing it. Searching through a text document and ensuring that it actually runs on the server is kind of annoying. Frankly, I think KR is fine as it is. I don't want my damages being messed up after 5 weeks of practicing to become good enough to feel ready to fight Martin and Nin, we don't use force to begin with so that's kind of a waste of time, we already restricted admin and I haven't seen a significant case of abuse lately, and SP damages don't change much in the block rate department since it's still JA+ (you might be confusing it with base, having JA+ alone still alters the combat).

If you want to duel with force, there are other servers for that. If you want base style fighting, KR2 has just been set up with it.

PostPosted:Sun Aug 20, 2006 3:32 am
by Naraku
Tricky wrote:No, changing the server config is not that difficult, but you're not the one doing it. Searching through a text document and ensuring that it actually runs on the server is kind of annoying. Frankly, I think KR is fine as it is. I don't want my damages being messed up after 5 weeks of practicing to become good enough to feel ready to fight Martin and Nin, we don't use force to begin with so that's kind of a waste of time, we already restricted admin and I haven't seen a significant case of abuse lately, and SP damages don't change much in the block rate department since it's still JA+ (you might be confusing it with base, having JA+ alone still alters the combat).

If you want to duel with force, there are other servers for that. If you want base style fighting, KR2 has just been set up with it.
I don't want duel with force. I want FFA with force.
As for people who doesn't like force, press the duel button and duel.

Do you think you are the only one affected if KR changed to SPdmgs?
No. Everyone will. That is kinda the point. If we changed, atleast SOME would be bored to death when entering KR server.

PostPosted:Sun Aug 20, 2006 3:53 am
by Tricky
Naraku, the question is whether we - as individuals - think it is a good idea. I'm giving my reason, and my reason is that I don't want the damages to change. I don't really give a hoot whether it involves other people, because that wasn't the question I was asked. Yes, I'm aware that other people will be changed to SP damages, and no I don't think it's gonna be enjoyable for them, either. To be honest, JA+ MP damages do a lot for Staff and Dualies, and I think without it, they are seriously gimped. If you still want them to be viable sabers to train with, I suggest you leave it as is.

And no, we will not be having FFA force. That's ridiculous. I won't even entertain the notion.

PostPosted:Sun Aug 20, 2006 5:51 am
by GRYPHON
maybe you should try having the main dimension (if you have one) for laming allowed and the other for non laming so that when people join they are allowed to lame..? and u can change the name of the dimensions in the .cfg
or just disable them.. i dont know. but i think putting the new ja+ on there would be best and just use your old saber damages file or what ever..

PostPosted:Sun Aug 20, 2006 5:55 am
by Tricky
Yeah, but the point is that the uppercut/lunge can't be altered, regardless of what you set in the CFG. Also, encouraging people to lame is only going to breed more problems. I guarantee we will have at least 10 people a day saying they "accidently joined the wrong dimension." No thanks.

PostPosted:Sun Aug 20, 2006 5:45 pm
by KuroTsubasa
I think that we should give it a try. There are a few things we should remember though. First off, NO ONE COMPLAINS! We should simply keep it on the server for a set amout of time. Anyone who doesn't like it can reply on a poll afterward. As for the changes in things that people disagree with, can't most of them be kept as is using the server.cfg file? I believe that the damage ratios can be changed there, so cant they just be kept the same easily? Also, the alt. diminsion can be turned off, so we don't need to worry about that. And if the ledge grab is annoying as all hell (which it is), then it can also be turned off, right? I guess what i'm saying is that it should be easy enough to update it without causing too many problems, so we should give it a try.

PostPosted:Sun Aug 20, 2006 5:54 pm
by Tricky
Yeah, I just don't see a point since we'd just be turning off everything it adds. The only difference is the number at the end.

PostPosted:Fri Sep 01, 2006 3:41 pm
by Scythe
sry i was the one that said whats ja+ XD i couldn't resist

PostPosted:Fri Sep 01, 2006 4:10 pm
by Akimoto
how long is this poll supposed to be?

yes: 6
no: 5
noobs: 2

:]

PostPosted:Sat Sep 02, 2006 4:47 pm
by Phoenix
The vote hasnt got a substantial difference between yes and no - therefore it wouldnt be fair to make a decision based on this.

PostPosted:Sat Sep 02, 2006 4:51 pm
by Craig
well i havent voted, so i voted no cause the new JA+ is just CRAP and i hate it and i dont want 2 use it.

PostPosted:Sat Sep 02, 2006 8:40 pm
by Starcomand
well wasnt enough vots yes to warent changeing server sorry all that voted yes but may try another vote another time thankyou for your participation in this poll topic closed