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PostPosted:Sun Jul 06, 2008 4:36 pm
by echo
Zabs thingy should be put somewhere on teh site...
lewks kool and i think it shouldn't be wasted.
PostPosted:Sun Jul 06, 2008 4:57 pm
by Zabuza
Echo wrote:Zabs thingy should be put somewhere on teh site...
lewks kool and i think it shouldn't be wasted.
well atleast not yet ... i left ken out xD
Edit: ok its fixed, its on its original post
PostPosted:Tue Jul 08, 2008 8:31 am
by Shaka
Hi guys I brought 1 good and 1 bad news...
The good one: The map is finish! (Ouai! Yes!! houra!! Mazelov!!!)
The bad one: I've got some problem with light and shitty FPS (ohhhh....)
What do you want?
1) I realease it and we'll see later for those pb
2) wait a little bit longer to let me time to fix those pb
Your choice
PostPosted:Tue Jul 08, 2008 8:42 am
by Phoenix
What might be good as to release it as a beta. So we can download it, test it and get back to you on any issues we've found
Then if its alright with you, you could then correct any issues we find and then release a final version.
Pho~
PostPosted:Tue Jul 08, 2008 5:18 pm
by Kakashi.Archive
agree with pho, im anxious myself to see what it looks
PostPosted:Tue Jul 08, 2008 7:57 pm
by DarkLink
I agree a beta with people looking for any hidden problems even you the maker can't find would be nice... It'll help make the map better when it's "officially" released, in my opinion
PostPosted:Tue Jul 08, 2008 8:26 pm
by Darfin
I want to see it too
PostPosted:Tue Jul 08, 2008 8:27 pm
by echo
Zabuza wrote:Echo wrote:Zabs thingy should be put somewhere on teh site...
lewks kool and i think it shouldn't be wasted.
well atleast not yet ... i left ken out xD
Edit: ok its fixed, its on its original post
i still c no ken o.O
PostPosted:Thu Jul 10, 2008 8:41 am
by Shaka
Eh guys
As you probably know, the map is uploaded and playable!
I probably didn't solve all the problems on it so if you could post your screen of the bugs or few stuff that you didn't like or like it will be helpfull =)
Ps: I won't change the all map but only bugs and some detail...
PostPosted:Thu Jul 10, 2008 9:22 am
by Darfin
PostPosted:Thu Jul 10, 2008 9:49 am
by saunby
I havent downloaded it or played on it yet (sorry!)
But from those screenies it looks huge and awesome
Good job, I will download and play very soon
PostPosted:Thu Jul 10, 2008 1:19 pm
by Kakashi.Archive
the map is over all good, i was having a few shader errors in some areas however. but all together i love it
PostPosted:Thu Jul 10, 2008 2:33 pm
by BadWolf
i just got it last night but i wasnt able to play due to a major error in my files, currantly fixing the prob lol
looks cool from the screens though
cant wait to play
PostPosted:Thu Jul 10, 2008 8:34 pm
by Phoenix
Right
This is mainly for Shaka's benefit but i've put together the feedback i've recieved from various members. I wanted to post it all in one post rather then you have loads of different members PM'ing and messaging you this and that. Anyway the feedback.
- The map is excellent and we can't thank you enough for all the work you've put in. The map will serve very well for clan-nights and events
- Alot of members felt that we needed some kind of labels on the doors so we know what goes where because everythings symmetrical we found it difficult finding our way- obviously nothing fancy, just something so we can work out which direction everything is in.
- Also if it's possible could we add a clan meeting room of some sort? Similar to Jedis Home with chairs in a circle? Or possibly you could convert the duel room after the bar into a meeting room instead of adding a whole new room? I don't know, you know what your doing.
- Could we possibly add a council room with a lockable door that the higher ranks can hang out in - we're not that worried, its just an idea
- Could we possibly add an NPC vehicle spawner like a tauntaun? I know there are issues with too many NPC's spawning and crashing a server, so this might be more problomatic then it's worth, but I thought i'd put forward the suggestion anyway.
- Lastly I don't know how achieveable this is, but could we have some kind of labels on the hall of fame? So we know who is who? Possibly if a message comes up when you press "Use"?
Anyway, those are the main feedback comments i've personally got about the map. Obviously don't feel you have to make these changes, we're eternally greatful for what you've already made for us, but if you could take the suggestions into consideration that would be brilliant
If you have any questions, you have my MSN
Pho~
PostPosted:Thu Jul 10, 2008 9:27 pm
by DarkLink
Pho the "duel room after the bar" is lockable and can be counted as a council room in my opinion
Also, How do you turn on the elevator? I forced my way in, but I can't figure out how to get in without using admin O.o (pm me how so others don't feel like they lost the chance to find it
)
PostPosted:Sat Jul 12, 2008 11:33 am
by jawfin
First I'd lake to say what an excellent job that has been done on the map. Secondly I may note that I haven't posted here yet, I'm not given to pointless entries; or half thoughts.
So may I make a few sugggestions raised after hours of playing on the map.
1. I find the bar a bit lifeless. Could it have a bit more color. I also feel that something could be done on top of the bar itself; obviously relevent to the time period: perhaps something like a band or a piano and/or dance floor!
2. As Pho suggested, besides a vehicle spawner would it be possible to have a NPC spawner to test our mettle against. This could go in one of the duels rooms.
3. The doors throoughout the map seem to be the same type, is it possible that different doors to different rooms more closely reflect the theme of that room, or perhap are more in tune with their environment.
Again thank you so much for the evident effort you have put forward.
Jawfin
PostPosted:Sat Jul 12, 2008 7:28 pm
by Darko
Whats the point of a lockable room for higher ranks when most KR members can amtele?
PostPosted:Sat Jul 12, 2008 8:50 pm
by Starcomand
bit of a spawn problem on map
the spawn in the fountain in the middle area if the kr stone is up you spawn inside it and you cant get out unless you have tele i would recomend that that spawn point be changed lol
PostPosted:Sat Jul 12, 2008 10:05 pm
by BadWolf
Starcomand wrote:bit of a spawn problem on map
the spawn in the fountain in the middle area if the kr stone is up you spawn inside it and you cant get out unless you have tele i would recomend that that spawn point be changed lol
lol, thanks for mentioning that, it happened to me once while i was testing it by myself (cuz my net was down D<) had to kill myself to get out
PostPosted:Sat Jul 12, 2008 11:05 pm
by FlapJack23
Where can I download the map from? I've looked all over, but I can't find it.
PostPosted:Sun Jul 13, 2008 12:24 am
by Exiamu
where is the map? like how do i download it.
Cant find it anywhere either
PostPosted:Sun Jul 13, 2008 7:36 am
by Phoenix
Link removed.
PostPosted:Sun Jul 13, 2008 11:43 am
by FlapJack23
Thanks a lot pho!
PostPosted:Sun Jul 13, 2008 10:25 pm
by FlapJack23
It would be great if all of the duel rooms were lockable, the elevator was lockable, and the room with Knights-Reborn in it was lockable.
Also if the area on top of the centerpiece on the bar was ice, it would be awesome.
Other then some missing textures, the map is great!
PostPosted:Mon Jul 14, 2008 7:36 pm
by Jato
>:o this map isnt available to the public D: