Show off any maps you've made or would recommend!

 #57401  by Akimoto
 
Oh... good time to learn modeling into JKA lol :P
Though I doubt I'll add models in this map... atleast not untill V2 or something...

Necros wrote:I have a suggestion, so I won't just be rambling on this topic anymore :P

I know that this guy isn't a Kanto Pokemon, but still, he's too awesome to not have put somewhere in the map ;)

Most Awesome Pokemon Evar
lol @ mudkip (if that was its name)

 #57402  by BadWolf
 
so i herd u liek mudkips?

 #57403  by Akimoto
 
Senbou wrote:so i herd u liek mudkips?
Totodile > mudkip
Charmander > pikachu
Mewtwo > All legendary pkmn


ANYWAY, excellent news:

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What you see is a test. (no textures) This means I have no the ability to make CUSTOM models and put them IN the game.Thus meaning I can make random ...stuff.

Probably wont make any for this map though.

 #57417  by Akimoto
 
September 15,2009
Day2

Selected all, and caulk on all brushes!
Retexturing everything visible.
Finally figured out how to make nonsolid brushes! (flowers and ''tall grass'' for wild encounters!) :)

Screenies ingame:

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 #57485  by Akimoto
 
Day3
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Have changed all "flowers", "bushes" & the "fence"! No compiling errors so far after the change! :)

 #57512  by Aayci Warrick
 
keep up the good work!

 #57518  by Akimoto
 
I need opinions. Should I make the map "flat" instead of increasing the map height for each "bump"? It would decrease the map creation time by x10. Also it would give me some time to improve details for houses, trees and such.

Fast responses please! (so i can start working asap)

 #57521  by ForteGigasGos
 
I'd say do whatever you feel is best.

 #57523  by Akimoto
 
Ok, good enough. *starts remaking the map, 10x better*

 #57531  by Akimoto
 
Kanto Region v2!
Day 1

Originals:
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Progress:
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Comparing with old version:

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Suggestions/Feedback?

 #57533  by Zabuza
 
Random red block in front of house, im guessing is an npc?

Great work as always aki :)

 #57534  by ForteGigasGos
 
Coming out good Aki. Keep it up.

 #57537  by Phreedom
 
I like the old school "low res-ish" feel better but hey... ur the artist!

 #57538  by Eagle
 
....Oh...my...God....seriously?!?! O_O

 #57573  by Akimoto
 
Today is a short day because I am leaving for the weekend. @.@ But I got plenty of ideas for improvement and fun! (this map will make a great RP map!!)

Day2

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There are couple of books on the floor which I don't think I will bother adding...

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 #57577  by Akimoto
 
Update,Sep 18 - 7:46PM
Computer trigger completed! ^_^:
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Now you can turn the screen on/off! Still working on sounds!

If anyone know of any good program that can .. record sounds the "computer" makes, not a microphone! ...But if i play music, it will record the music that the computer makes. Please let me know asap! (Will be gone for the weekend!)

 #57582  by Falcon
 
Omg lol. This is amazing.

 #57600  by Evan
 
Cooooool

 #57706  by Akimoto
 
Would this tree be "acceptable" for this kind of map? :P I still wish I could make better ones, but I am also trying to avoid too many brushes since there will be A-Lot of them. How about texturing, does it look decent enough?

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Lately the map have been going slow because of a few problems I got stuck with (texturing, scripting)

 #57713  by ForteGigasGos
 
I personally feel the trees look fine this way. Fits in with the rest of the map.

 #57723  by Akimoto
 
Progressing slow @.@

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Atleast I am done with the trees, grass and flowers! Doing the house1 now, and will then work on the "indoors" to it as well! :)

 #57729  by Akimoto
 
Update:

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Pallet town is... practically finished. Working on indoor in house 1 and 2.
Feedback appreciated! :)

 #57736  by ForteGigasGos
 
Coming out really nice Aki, looks proper. Keep up the good work.
How much of the area are you gonna do, you have Pallet Town, a little south of it, and your gonna work on Route 1, and Veridian (hope thats the right one). Just wondering how big this map might be.

 #57737  by Akimoto
 
Gospel wrote:Coming out really nice Aki, looks proper. Keep up the good work.
How much of the area are you gonna do, you have Pallet Town, a little south of it, and your gonna work on Route 1, and Veridian (hope thats the right one). Just wondering how big this map might be.
Reeeeaally big. Kanto region lol

 #57738  by ForteGigasGos
 
The whole thing? WOW!