So Saki must have found my hidden grow-big and grow-small switches on Rogue if she has explored every bit of it. Vjun3 added.
Here is the fully rotation. It runs for 13 hours which means it won't even get through twice - but it starts on map 6 (t2_rogue) so it'll time-out on the second loop on that FFA3 before it. Any improvements on the timings or map selection would be appreciated. A few points to bear in mind is that FFA3 should be well represented, and we've found anything less than 90 minutes there annoys people.
Code: Select allMins Map
60 mp/ffa2
90 mp/ffa3
60 mp/ffa1
60 mp/ffa4
90 mp/ffa3
50 t2_rogue
60 mp/ffa5
90 mp/ffa3
50 kor2
50 t1_desert
90 mp/ffa3
50 vjun3
Also factor in Guardians can skip and repeat maps too. And of course Council can just load up whatever map they like!