Show off any maps you've made or would recommend!

 #69967  by Akimoto
 
Senbou wrote:3 down and the second to the right starting from the far left for the K1 thing aki lol
Well, can't blame me for not seeing it, I mean all words thrown in the rock <.< No list ...order... ish. AND I USE GLASSES! HAH! *excuse reserved*

~LK~ wrote:akimoto.. are you playing with jka version 1.0 or 1.1?


edit: found the issue.. it's bespin.. jko bespin... fixed.
Senbou wrote: im assuming by stock you mean base textures, if that is right then its likely the reason its mainly just aki is that his base textures are edited or something along those lines
They are not base. I have no addons, no plugins no extra maps, no extra anything. recently reinstalled and with JA patch.

No wrong on my side. <.<
~LK~ wrote:akimoto.. are you playing with jka version 1.0 or 1.1?


edit: found the issue.. it's bespin.. jko bespin... fixed.
edit: When I'm wrong I will let you know in advance xD

 #69968  by Evan
 
I just finished looking around.....Steady fps.....only the missing texure and the swoops were really the problem....but other then that everything is nice :)

*edit* need more heath packs and shields!
Last edited by Evan on Fri May 28, 2010 12:18 am, edited 1 time in total.

 #69969  by ~LK~
 
Well, can't blame me for not seeing it, I mean all words thrown in the rock <.< No list ...order... ish. AND I USE GLASSES! HAH! *excuse reserved*
lol.. well then thats you guys fault, not mine! Its pretty much in the same order that was presented to me!!! :)

and.. they ARE base textures.. just not jka base. They were originally JKO base that were ported to JKA (with permission from Lucas arts), which is why you dont have them and most other people do. No biggie, was only three textures anyway.
------------------------------
@Evan...

Swoop?

 #69970  by Evan
 
the swoops in the swoop racing track they don't spawn....:/

 #69971  by ~LK~
 
hmm.. weird. they spawned no problem earlier on all other tirals.... we must have a ghost!

does nec have his server up?

 #69972  by Evan
 
>.> <.< not me.......well the code came up in console like this
Coundn't spawn npc swoop_mp

 #69973  by ~LK~
 
whats ur msn evan

 #69974  by Evan
 
~LK~ wrote:whats ur msn evan
don't have one.....heh

 #69975  by ~LK~
 
ok.. then Ill have to wait till nec puts his server up again, because I cant replicate the problem.. its simple spawn script so Im not sure whats up.

 #69976  by Evan
 
just ask him then.....but very nice map :) it could just be that i have to many Downloads on my comp so mabye its that....

 #69977  by ~LK~
 
let me see if I can find his msn, sec

 #69979  by ~LK~
 
fixed so far:

- All textures mentioned to this point
- Teddy bear texture as well
- Potion thing
- Skin for round chair models

 #69980  by Evan
 
awsome

 #69981  by Necros
 
Putting server up now.

 #69984  by ~LK~
 
While looking around the map for errors.. we came across a pesky mutant rancor and had to take action!

Image

 #69987  by Evan
 
~LK~ wrote:While looking around the map for errors.. we came across a pesky mutant rancor and had to take action!

Image
Ehehehehe......wasn't me >.> <.<

 #69995  by Akimoto
 
Like, let me know when you've updated the map file, so I can redownload.

 #70017  by BadWolf
 
coordinates 16940 1414 -415 0, rancor pit did not spawn a roncor for some reason
coordinates -12305 13626 1016 0, tavion did not spawn for some reason
coordinates -13713 12249 1472 0, texture missing, not usually seeable but meh :\ the teddy bear was also missing textures for me XD

went into the swoop racing arena and realised that the before mentioned spawning issues were likely me, as i couldnt spawn ANY rideable vehicles, only a few ships, restarted JA after cleaning up my base folder to see if it changes

hmm, didnt seem to do any good, but i did find one of my swoop mods do work so meh
i loved the giant room, the miniature tie fighters are soooo cute XD

and i can kind of see what aki had an issue with in there with flying, while the mini ships work alright there normal sized ones will however crash ALOT lol

the race track is nice too, i would like to see some kind of lap counter or something like the pod racing map has, i would actually also like it better if the track didnt have soo many sharp turns XD

overall a great looking map ^^

i would have liked to have seen some dueling rooms though :(

 #70066  by Necros
 
Image

Darfin's on there twice as well, I noticed while looking over Jawfeh's screens.

 #70078  by AJ
 
Necros wrote:Image

Darfin's on there twice as well, I noticed while looking over Jawfeh's screens.
He's that special

 #70085  by Akimoto
 
Yeah, "special" lol

edit: Why the #¤#" did I write this?
Some random admin; please delete 'this' post.
Last edited by Akimoto on Wed Jun 02, 2010 9:38 am, edited 1 time in total.

 #70088  by AJ
 
You don't have to fix it but I was playing around with the small ships or w/e went out the door with one into main, then blew up :mrgreen: Then I respawned thinking "AWESOME :mrgreen:" and came out like this:

Image

Had that little thing around my head, saber invisible and would twitch my models arms continuously o.o... Something I thought was........awesome :mrgreen:

 #70090  by BadWolf
 
Image

thats the drone glitch, you get a little drone around ur head after using vehicles enough and it messes you up
that isnt part of the map, its a glitch that exists within JA+ itself

 #70092  by AJ
 
Senbou wrote:Image

thats the drone glitch, you get a little drone around ur head after using vehicles enough and it messes you up
that isnt part of the map, its a glitch that exists within JA+ itself
hah nice but Here's something: no matter how much life your vehechile has in bedroom once you go toward light ur dead

 #70094  by SilentOne
 
i would love to test this map.....wheres mai copy o.o
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