Phoenix wrote:Naraku wrote:When sparky owned KR1 we had fewer members, and im sure it would be for the best to try somthing new.
Im all for trying something new. Star asked to list my reasons on why I voted "No", so I did. I know that we have tried this before and genrally people dont like the new JA+. I believe there was a poll not long ago on the Lucasarts forums about the new JA+ it was something like 58% of people didnt like it and 42% did. So in general ive found most people dont like it.
You've found it that most people don't like it: KR is not most people. I am not most people. Comparing to other peoples responses outside KR is pointless. [Even if one guy doesnt like it, it doesnt mean the other guy doesnt like it.] And what good comes out of not trying to do anything new? Nothing. It will all be like good-ol' KR. [Bore me.]
Phoenix wrote:
Naraku wrote:There is no difference between slap in our current server and the new. Slay or punish not usefull for anything except admins having fun with eachother abusing. Sleep and amsilence got the same effect as Ampunish. Amslay is just a /kill on a person, which is not usefull.
Ok I agree, but my point is Slider removed these commands for no apparent reason.
And is that a reason you can add by saying he removed if for no reason?
I beleve he removed them so no crazy admin would exploit it. We all know KR got admin abusers. JSU got admin abusers. Almost everyclan got admin abusers! And by taking away slay and punish it solves some 'admin abuse' problems. And when did it EVER do any good by having it?
Why choose punish / slay?
Phoenix wrote:
Naraku wrote:We can disable this, and there is no1 saying that alt dim is laming allowed. This can be fixed by configurating the server.cfg [which im looking at right now]
And if we had alt dim, im sure it would be interesting sending lamers over to alt-dim if we choose to use the 'Alt-dim laming allowed' rules.
The fact is - Slider is saying that the alt-dim is for laming. Thats why he has called it Alternative Dimension (FFA, No rules) by default. The whole point of the alternative dimension is that lamers can play in their own 'little world' away from everyone else. This is also the reason why he limited admin usage on those in the Alt-Dim. To be honest sending lamers over to the alt-dim doesnt solve anything, they dont learn anything. On the few servers that ive been on with the new JA+ installed ive seen various people that love to be put in the alt-dim. They then find it fun to run around and around the admins and what they find even more fun is that the only things the admins can do is kick or ban them. They cant sleep them.
What he says doesnt matter. But in fact, i dont like alt dim. So i would choose to disable this. I have also asked other KR people about this. They all agreed that its annoying and useless, except for laming. So who want alt-dim? [not me]
Phoenix wrote:
Naraku wrote:
Wallgrib is the worst thing JA+ got, and i completly agree with you.
But once again you skipped one option.
-You can disable this.
Which i would highly recommend since its very annoying, and totally useless since you got grapple.
True you can disable this feature which I too will want disabling if we ever do change over. But the only problem is, is that once again - you are wiping out one of the new JA+ features. It seems more and more like the current JA+ we have - with all these things we dont want enabled.
The reason i suggested this was for minor updates like Empower. Its not overpowered, and you can actually have fun if 1 on 1 emped can use force on eachother.
And for what we don't want enabled, it doesn't matter. Because it does NOT make problems by giving an option a 0 or 1.
JA+ features is as they were, and WE chose if we disable them or enable them.
Phoenix wrote:
Naraku wrote:I suggest trying single player damages if we try somthing new.
I beleve it was originaly that way it was supposed to be untill JA+ screwed up everything.
I dont think using SP damages solves anything because they arent single player base damages, they are 'haxed' versions of the base damages, which doesnt make that much difference at all, other then people can spam yellow and get through almost every block and attack in their path, resulting in them killing everything.
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In my opinion this mod will cause more problems then it solves. I like to stick by the phrase "Dont fix something that isnt broken".
I would rather hit all the time than blocking all the time.
SP dmgs makes every weapon more balanced compared to eachother. A staff user can beat a single user and so on.
I find it personally more fun playing with SP damages since i am able to kill faster, so i dont have to fight an eternal battle where both eventually heals. And even if they don't heal, the fight takes some time.
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In your opinion this mod will cause more problems that it solves?
Are there any problems with our current one? No? That is because we are all known to it and cuz most people doesn't like to change.
And who said anything about fixing the server? It's like playing "Magic Carpet" on a WIN95 and choose not to "buy/upgrade" to WINXP.
Are you afraid to try new things? Do you lose anything by trying?
"No pain, no gain" <--
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Tricky wrote:Pho pretty much summed up my response. All that stuff it adds is stuff we don't want, so why bother? It's just more you'll have to edit and tweak in the server config.
What do you not want?
-I don't want SP dmgs?
-I don't want ALT-DIM? (me neither)
-I don't want force?
-I don't want to spend time talking about what i want?
-I don't want to change anything because "I LIKE" it as it is? [and?]
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Why bother changing server.cfg? It is not like you need high grades at school to do this..