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 #14088  by Tidus
 
Ok seriously we gotta take a break from Jedicouncil, yesterday while at that map. once again some1 spawned to many bots...
I think just take a break for awhile or if we in there have people taking turns gaurding that room...Otherwise we will have idiots that are just going to try and crash the server...
This is just my opinion... And im sticking to it :P




~Ru

 #14092  by Kakashi.Archive
 
Star isnt there a way to put a small barrier up so that if they try to enter it just teleports them somewere else in the map or just back out into the lobby?

 #14093  by Starcomand
 
i dont know if that can be done think would have to be done in map codeing if was possable i would put a lock on the door but again dont know if theres already one on it or not if so we need to find it lol

 #14101  by Kenshin
 
this is just a theory.. but

in gcx the only time bots r ever massed spawned r when those jawas ( tom joe ect.. ) are their....

 #14103  by Soulreaper
 
dude i have a better idea only go to jedicouncil when no one is on the server (execpt kr members) or only get on it when seeing a new change on the map which silver or whoever does that... and when others do get on and u kno they have a problem with the bot spawing the jawa guys for example then switch the map to the ffa/mp maps cause the mass spawning of bots is gettin old we get disconnected then som 1 has to tell star that its down and he brings it back up and barly any 1 gets back on it (this is just a sugestion)

 #14111  by Tidus
 
heres an idea... spawn a rancor in there or a ship at the door to block people from entering :D

 #14112  by Kenshin
 
that doesnt make sens miuth.. a rancor is more laggy then 5 npcs..

 #14117  by Soulreaper
 
ohh and i just remmeberd ARNT WE TRYIN TO STOP SPAWING NOT MORE

 #14121  by Tidus
 
lol shooooosh i was just trying to help... but i know another way!
we switch off taking turns with emp on and pull them away from bots if they start spawning to many

 #14128  by Tricky
 
You can try decompiling the map, adding a triggered switch to the door (or removing it all together), and recompiling.

 #14130  by Soulreaper
 
i suggest we only go there on clan related things or to see changes
1.cause that map gets boring after awhile
2.Idiots with the bot issue
3.Everyone complaning about the issue

 #14134  by Kenshin
 
i lik ethe map :( and i just got my room finished as well :(

but i think .. if we catch any1 over spaming with bots it shud be a auto ban..

 #14135  by Phoenix
 
Kenshin wrote:i lik ethe map :( and i just got my room finished as well :(

but i think .. if we catch any1 over spaming with bots it shud be a auto ban..
That would be hard to enforce. I think the best solution is to place a switch that operates the door somewhere. That way only those with the edited map will be able to use the switch (or know where it is). I don't know much about map compiling, and I don't know if that would be possible- but maybe someone can give it a go and see if the unedited version of the map still allows you to get onto the server.

 #14137  by Kenshin
 
if the map is edited.. those who wont have the map like magma ect.. can still open the door wouldnt they?

and if not then the whole mao wud bechanged.. tht means know 1 cud get on without the map and it cud cause some troubles with peopel complaining we stole the map from griffenclaw

 #14146  by Tricky
 
You would just have to redownload it. It's not that big a deal.

 #14150  by Starcomand
 
i have sent an email off asking for permition to do few changes to the map ie lock on npc door etc w8ing to hear back so heres hopeing

 #14155  by Kakashi.Archive
 
Star while your doing that ill see if i cant et ahold of a clan i know to see how u put a barrier on the door...ill do it asap :)

 #14169  by Tidus
 
they should have just added lock befor time imo...
but thanks star